πŸŽ¬πŸ’€ MURDER BALLS πŸ’€πŸŽ¬

MurderBalls is a fast-paced first-person shooter built from the ground up using the WebGL library Three.js. Players face off against waves of enemies that evolve over time—with powerful bosses appearing every 5 rounds.

πŸŒ€ One minute you’re chilling…
πŸ“Ί watching Nicolas Cage save the world (again)…
😴 the next—you’re getting vacuumed into a glitchy VHS vortex from hell.

Designed to demonstrate real-time rendering, procedural spawning, player interaction, and custom texture mapping, this game runs entirely in-browser with no plugins.

πŸ’₯ Welcome to the CAGE MATCH πŸ’₯

Enemies are procedurally spawned each round based on the round number. Every 5 rounds, a boss cube appears with increasing health and speed. Bosses can jump, rotate, and even teleport behind the player once weakened.

πŸ”΄βš« Interdimensional balls
😈 bent on murder & mayhem
🎭 and looking way too much like Nicolas Cage

Health bars, kill counters, and round indicators are managed with simple DOM overlays while the canvas handles rendering. The codebase is structured for readability and extensibility, making it a great base for larger browser-based 3D games.

😳 Not just one Cage…

πŸ§›β€β™‚οΈ Vampire Cage
πŸ”₯ Rage Cage
🧠 Conspiracy Wall Cage
🐝 β€œNOT THE BEES!” Cage

…and they’re ALL coming for you.

🎯 Shoot or be steamrolled
πŸ’€ Survive endless waves
πŸ‘‘ Face off against towering Boss Cages that jump, spin, teleport—and absolutely refuse to calm down

❀️ Heal if you can
⚑ Adapt or perish
πŸŽ₯ Escape… or become part of the sequel nobody asked for

πŸ‘‰ Because in this dimension…

🎭 EVERYONE IS NICOLAS CAGE. πŸŽ­

Published 3 days ago
StatusPrototype
PlatformsHTML5
Authorlikemygame
GenreShooter
AI DisclosureAI Assisted, Code

Leave a comment

Log in with itch.io to leave a comment.